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Mileena debuted in Mortal Kombat II (1993) as the evil clone of Princess Kitana of Outworld. This is absolutely, an outstanding, entry-level build, to get you better aquainted with Masterminds. We have seen Mai Shiranui from Fatal Fury 2 when it came out in 1992. 8. With the addition of Soul Tentacles and Darkest Night, you add the ability to immobilize groups and reduce their abilities to hit or damage you. Princess Kitana of Edenia has come a long way from being Shao Khans assassin and stepdaughter. Really low toggle management. Located nearby US-401 and I-540, this community gives residents easy access to Research Triangle Park, Raleigh-Durham International Airport, the highly rated Wake County public school district and downtown Fuquay Varina for great shopping and dining options. So, I got CoH running in Solo Server Mode this morning (for details on how-to go to main Discord channel under i25-binary-discussion channel). What Post-Apocalyptic movies do you NEED to put on your binge list? Trade-off is that you have to lean heavier on +rech bonus sets (because no AM) and don't have a heal. TW/Bio scrappers don't NEED envenomed dagger or -regen. Originally on Infinity. Pretty Boy vs. Two RIDICULOUS, "teleporting" nukes with Shield Charge and Lightning Rod. Think again! NewHomeSource gives you this special chance to own a home in Holly Springs. Superhero games have been around for decades now. 3500+ Builds | City of Heroes: Homecoming - YouTube Stalkers excel at running story arc style content by their ability to beeline to mission objectives while avoiding unnecessary combat. Add your ability to not only deal damage but buff, heal and contain threats, and good golly, is this a fun build. Currently she awaits my return post computer death and more rebuilding via Mids to account for several new uniques since her last build. 10. 4k posts. And why? This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn, Peacemoon: Level 50 Mutation DefenderPrimary Power Set: EmpathySecondary Power Set: Psychic BlastPower Pool: ConcealmentPower Pool: LeadershipPower Pool: SpeedPower Pool: FightingAncillary Pool: Psychic Mastery, Hero Profile:Level 1: Healing Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(5), NmnCnv-Regen/Rcvry+(7)Level 1: Mental Blast -- Dmg-I(A)Level 2: Heal Other -- Heal-I(A)Level 4: Infiltration -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(7), ShlWal-ResDam/Re TP(9)Level 6: Psionic Lance -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(31), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), StnoftheM-Dmg/EndRdx(33), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Dam%(34)Level 8: Assault -- EndRdx-I(A)Level 10: Psychic Scream -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(11), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(13), SprDfnBst-Acc/Dmg/EndRdx/Rchg(13), SprDfnBst-Rchg/Heal%(15)Level 12: Fortitude -- LucoftheG-Def/Rchg+(A), HO:Membr(15), HO:Membr(19)Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36)Level 16: Telekinetic Blast -- GldJvl-Dam%(A), SprVglAss-Acc/Dmg(17), SprVglAss-Dmg/EndRdx/Rchg(17), SprVglAss-Rchg/+Absorb(23), ExpStr-Dam%(25), GldJvl-Acc/Dmg(25)Level 18: Recovery Aura -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(19), PreOptmz-EndMod/Rech(23), PreOptmz-EndMod/Acc/End(37), PreOptmz-EndMod/Acc/Rech(42), PreOptmz-EndMod/End/Rech(43)Level 20: Stealth -- Rct-ResDam%(A), Rct-Def(21), Rct-Def/EndRdx(21), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(46), Rct-EndRdx/Rchg(46)Level 22: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(33), RedFrt-EndRdx(36), RedFrt-Def(36), RedFrt-Def/Rchg(37), RedFrt-EndRdx/Rchg(37)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 26: Regeneration Aura -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-Heal/Rchg(42), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(45)Level 28: Psionic Tornado -- Rgn-Dmg(A), Rgn-Dmg/EndRdx(43), Rgn-Acc/Rchg(45), FrcFdb-Rechg%(47)Level 30: Boxing -- KntCmb-Knock%(A)Level 32: Adrenalin Boost -- RechRdx-I(A)Level 35: Dominate -- Apc-Dmg/EndRdx(A), UnbCns-Hold(40), Apc-Dam%(42), Apc-Dmg(46), UnbCns-EndRdx/Hold(48), UnbCns-Dam%(50)Level 38: Psychic Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Erd-%Dam(39), Arm-Dmg/EndRdx(40), Arm-Dam%(40)Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-Max HP%(48), UnbGrd-ResDam/EndRdx(48)Level 44: [Empty] -- Empty(A)Level 47: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 1: VigilanceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Heal-I(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Mrc-Rcvry+(A)Level 1: Stamina -- EndMod-I(A)Level 49: Quick FormLevel 50: Support Core EmbodimentLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Void Core Final JudgementLevel 50: Agility Core ParagonLevel 50: Banished Pantheon Core Superior AllyLevel 50: Clarion Core EpiphanyLevel 50: The Atlas MedallionLevel 50: Task Force CommanderLevel 50: Portal JockeyLevel 50: Freedom Phalanx Reserve------------, Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller, Fallout Engineer: Level 50 Science DefenderPrimary Power Set: Radiation EmissionSecondary Power Set: Assault RiflePower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingPower Pool: FightingAncillary Pool: Flame Mastery, Hero Profile:Level 1: Radiation Infection -- DmpSpr-ToHitDeb/EndRdx(A), DmpSpr-ToHitDeb(5), DmpSpr-ToHitDeb/Rchg(5), DmpSpr-ToHitDeb/Rchg/EndRdx(11), DmpSpr-Rchg/EndRdx(13)Level 1: Burst -- Apc-Dmg(A)Level 2: Radiant Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(3), NmnCnv-Regen/Rcvry+(3), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx/Rchg(9)Level 4: Accelerate Metabolism -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Rech(9), PreOptmz-EndMod/End/Rech(11), PreOptmz-EndMod/Acc/End(13), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-Acc/Rech(45)Level 6: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)Level 8: Enervating Field -- EndRdx-I(A)Level 10: Assault -- EndRdx-I(A)Level 12: Lingering Radiation -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(15), PcnoftheT--Rchg%(19), PcnoftheT-Acc/EndRdx(21), PcnoftheT-Rng/Slow(33), PcnoftheT-EndRdx/Rchg/Slow(34)Level 14: Tactics -- GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(17), GssSynFr--ToHit(27), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(33)Level 16: Maneuvers -- RedFrt-Def(A), RedFrt-Def/EndRdx(17), RedFrt-EndRdx(19), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25)Level 18: Vengeance -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39), Rct-ResDam%(43)Level 20: Sniper Rifle -- OvrFrc-Dam/KB(A), StnoftheM-Dam%(21), Apc-Dam%(33), SprVglAss-Dmg/EndRdx/Rchg(34), SprVglAss-Acc/Dmg/EndRdx(42), SprVglAss-Rchg/+Absorb(42)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 24: Mutation -- EndRdx-I(A)Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 28: Flamethrower -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(31)Level 30: Boxing -- Hct-Dmg(A)Level 32: EM Pulse -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(37), SprEnt-Acc/Hold/End(37), SprEnt-Acc/Hold/End/Rchg(37)Level 35: Char -- UnbCns-EndRdx/Hold(A), UnbCns-Hold(36), UnbCns-Acc/Hold/Rchg(36), UnbCns-Dam%(39), NrnSht-Dam%(42), UnbCns-Hold/Rchg(50)Level 38: Full Auto -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(40), SprVglAss-Acc/Dmg/EndRdx/Rchg(40), Bmbdmt-Dam/Rech(40), PstBls-Dam%(43), Bmbdmt-+FireDmg(43)Level 41: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46), UnbGrd-EndRdx/Rchg(48), UnbGrd-ResDam/EndRdx/Rchg(50)Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(46)Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)Level 49: Rise of the Phoenix -- Prv-Absorb%(A)Level 1: VigilanceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), EndMod-I(45)Level 49: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Reactive Core Flawless InterfaceLevel 50: Pyronic Radial Final JudgementLevel 50: Assault Radial EmbodimentLevel 50: Clarion Partial Core InvocationLevel 50: Musculature Radial ParagonLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx ReserveLevel 6: Speed Phase------------, Svarteir Expensive: Level 50 Magic ControllerPrimary Power Set: Darkness ControlSecondary Power Set: Darkness AffinityPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery, Hero Profile:Level 1: Dark Grasp -- UnbCns-Dam%(A), UnbCns-Acc/Rchg(5), UnbCns-Acc/Hold/Rchg(7), UnbCns-Hold/Rchg(7), UnbCns-EndRdx/Hold(9), Apc-Dam%(9)Level 1: Twilight Grasp -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-%Dam(3), TchoftheN-Heal(3), TchoftheN-Acc/EndRdx/Rchg(5), TchoftheN-Acc/Heal(11), TchoftheN-Heal/HP/Regen/Rchg(11)Level 2: Living Shadows -- Ann-ResDeb%(A), GrvAnc-Immob/EndRdx(42)Level 4: Tar Patch -- RechRdx-I(A)Level 6: Darkest Night -- ToHitDeb-I(A)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 10: Howling Twilight -- RechRdx-I(A)Level 12: Heart of Darkness -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-EndRdx/Stun(15), AbsAmz-Acc/Rchg(15), Arm-Dam%(40)Level 14: Fly -- BlsoftheZ-ResKB(A)Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(17), RedFrt-Def/EndRdx(17), RedFrt-Def/Rchg(25), RedFrt-Def/EndRdx/Rchg(37), RedFrt-EndRdx/Rchg(43)Level 18: Haunt -- CldSns-%Dam(A), SlbAll-Dmg/Rchg(19), ExpRnf-Acc/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(25), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-Acc/Dmg(27)Level 20: Fade -- LucoftheG-Def/Rchg+(A), RedFrt-Def/Rchg(21), RedFrt-EndRdx/Rchg(21), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(23), RedFrt-Def/EndRdx(34)Level 22: Boxing -- Hct-Dam%(A)Level 24: Tough -- GldArm-3defTpProc(A)Level 26: Shadow Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprWiloft-Rchg/Dmg%(37), SprWiloft-EndRdx/Rchg(46), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(48)Level 28: Soul Absorption -- DctWnd-Rchg(A), DctWnd-Heal(43), DctWnd-Heal/Rchg(46), DctWnd-Heal/EndRdx/Rchg(46)Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), Rct-Def/EndRdx(31), Rct-Def(31), Rct-Def/EndRdx/Rchg(36)Level 32: Umbra Beast -- SlbAll-Build%(A), SlbAll-Acc/Dmg/Rchg(33), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(34), ExpRnf-Dmg/EndRdx(34)Level 35: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Max HP%(36), StdPrt-ResDam/Def+(37), UnbGrd-ResDam/EndRdx/Rchg(50)Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-ToHitDeb(39), CldSns-ToHitDeb/EndRdx/Rchg(39), CldSns-Acc/EndRdx/Rchg(39), CldSns-Acc/ToHitDeb(40), CldSns-Acc/Rchg(40)Level 41: Dark Obliteration -- Rgn-Acc/Dmg/Rchg(A), Rgn-Dmg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/Rchg(43), Rgn-Dmg/EndRdx(48), CldSns-%Dam(50)Level 44: Soul Drain -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(50)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48)Level 49: Tactics -- GssSynFr--Build%(A)Level 1: ContainmentLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Prv-Absorb%(A)Level 2: Stamina -- PrfShf-End%(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Agility Radial ParagonLevel 50: Void Radial Final JudgementLevel 50: Reactive Core Flawless InterfaceLevel 50: Clarion Partial Core InvocationLevel 50: Support Core EmbodimentLevel 50: The Atlas MedallionLevel 50: Task Force CommanderLevel 50: Portal JockeyLevel 50: Freedom Phalanx ReserveLevel 14: Afterburner------------.
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