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Fabrication of Ideals will always be done last. While it's small difference at first - the closer it is to 100% the more huge the gap between rarity and levels becomes. t You'll see that your Sacrifice multiplier will reach double more rapidly and eventually your benchmark can be raised higher from previous Sacrifices. Around 9e27 Singularities and Lv 27.2k Glyphs, you can unlock the Imaginary Upgrade Existential Elimination. card. All of this combined is ~15x to all Dimensions and ~2.5e9x increase in Antimatter production! With this time study, you can be able to easily beat challenges and make more progress faster. Your Replicanti amount resets whenever you Infinity if you don't have the "Is this safe?" 32. (You can also do Dimensional Sacrifices, but its boost isn't enough for a significant timesave, especially at your current state, so the "I don't believe in gods" achievement will be trivial) Your Autobuyers for DimBoosts, Galaxies and Big Crunches will save time by sometimes clicking the buttons for you. After this huge multiplier, keep getting more IP and make more progress. NOTE: The tab you've currently selected is the mode that's active! At 1e140 IP, you will unlock another important factor to your progress, called Replicantis. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. Click the large 'Big Crunch' button accompanying this message. Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. Since ECs vary in difficulty, you will have to use different paths in the tree and different strategies. Feel free to close the game to come back to a plethora of progress. There is a new feature that will continue your progress after 1e1300 EP, called Time Dilation. In Challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). If your effarig is slightly suboptimal try both. For the challenge, it is recommended to take the AD path, but if you are having trouble reaching the required antimatter amount, you can switch to TD path, respec, and still purchase the challenge (and then switch back to AD and buy EC7). You can complete it's second run (Goal: 1e2000 IP) via TD/Idle around e69 EP (30-60 minutes), and the third run (Goal: 1e2250 IP) with TD/Active (2.51e78 EP, 669TT). But it is still a nice bonus. Prolong RM upgrade + EU 1/ACHNR perks massively reduce your reality time, this combo is enough to skyrocket your reality completion time (active run will take like 4-12 hours depending on glyphs, but with more perks and reality upgrades runs will take only a few minutes) and remove majority of 'manual' work you need to do. The settings in all other modes will not apply! Crunch when you are able to afford another ID/replicanti upgrade. It helps you get a little extra TP from your dilation runs, but since the power applies before dilation it's way less good than you may first think. Your study tree for farm should be: time, active, 191 > 212 > 223 > 232 > 213 > 226 > 233 > 221. {\displaystyle t^{8}} After your first reality, you will get a power glyph. Take a quick glance at the Tickspeed upgrades. Now, the game has reached the speed of the long run era. Steam Community :: Guide :: Antimatter Dimensions Guide Any guide for EC11 & EC12? : r/AntimatterDimensions - Reddit Again, invest extra TTs into the studies at the start of the tree until you have a total of 45TT. I have left the old guide up in strikethrough, as an archive. Then when you reach 10 Singularities, you unlock Singularity bulk-buying. Kinda up to you, certainly the remaining 15 RM row 2 ones.. but order after prolong/paradox is of not too much importance. When will it be enough? If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. Vacuum Acceleration allows you to automatically buy repeatable Imaginary Upgrades, so the whole thing becomes a lot easier. A guide to Glyphs pre-Celestial 1 : r/AntimatterDimensions by Tables61 A guide to Glyphs pre-Celestial 1 This guide is intended to cover two areas: Firstly, the mechanics of Glyphs and how they work, and Secondly information on the 20 Glyph effects and what they are useful for, up to Cel1. Second best is 'Achievement, Buy 10, AM Prod, one more'. With the addition of Reality Glyphs (denotated by y in glyph builds), many glyph builds have been updated. By the time you get back to 140 Eighth Dimensions, you now have a ~43x bigger multiplier from Tickspeed compared to when you got there before. One thing of note though - notice how there are buttons 'Teresa's recollection' and 'Teresa's Fragmentation' to the left of the level bar - you always want to use those ASAP unless the level up which gives you something big value is super close. Continue this process of prioritizing the largest Dimension for D5-D8. When you Big Crunch for the 1st time, you will automatically obtain the First Dimension Autobuyer. 6) ECR/B - doesn't matter too much early on but becomes a major speedup as EC become trivial. Maximizing rarity is not too important for now. Don't forget to crunch a couple of times! (You may want to not buy Study 181 in some cases, like saving up TT for a challenge). Recommended for: General use, Temporal Transcendence. You will have ~e13 DT and ~e2300 EP. Stuck? After you max the last 2 autobuyers, you unlock a feature that will change the game a lot. Last stat can be any, not too critical. Achievements | Antimatter Dimensions Wiki | Fandom This will unlock a new field in the dimension boost autobuyer called "buy max dimboosts every X seconds". You need 308 for 1 EP, 349 for 2, 426 for 3, 481 for 4, 524 for 5 and so on. When will it be enough? It can handle everything until the end of the game, though after V level 1 and later Teresa level 25 you might find a simpler automator more pleasant to look at. Challenges 6, 9 and 12 will be slightly slower (0.45-0.7 seconds). As a reference, without holding M or using any autoclickers, you should be hitting around 2-3e4 peak IP/min. After EC5, you should be able to do both EC2, completion 2, and EC3, completion 2. If you can buy a big crunch, do so. This section is a bit RNG heavy. Eternity Challenge 9 (2.37e63 EP, 535TT | Goal: 1e1750 IP) can be attempted as soon as you can access it. Black hole charge is what allows us to purchase the next set of upgrades. Antimatter Dimensions can be understood with a physics analogy. {\displaystyle t^{8}} The lower Dimension will not get so much more expensive, so maxing out higher Dimensions is far more important. Press Shift to view their costs. The game still feels very "active" at this point, but hang in there. Eternity Challenge 8, at least 176 Time Theorems. More Antimatter Dimensions Wiki. By the start of this section, you should be able to fully automate infinities. Note: Once you have e2350 or more EP (should be doable with the eternity-ing every 10 OoMs of EP strat), 1e14 DT on hand for the IP multiplier and every dilation upgrade costing 1e14 DT or less, you will be able to get "Unique snowflakes" (don't get RGs) and "Now you're thinking with dilation". Glyph picking - early realities you want to simply pick glyph with more 'options' followed by bigger 'rarity' ones as those have usually bigger total value. You should be able to hit a 66ms Reality, and even 33ms Reality if your automator instantly buys all studies and only dilates if TP <= 10. You will likely skyrocket to ~e27+ RM just with whatever you currently have by boosting RM gain really fast which you should certainly do. 7th Dimension is quite safe, but it can conflict with Eighth Dimensions at 1e54, 1e114, 1e174, 1e234, and 1e294. If Laitelas Reality is destabilized within 30 seconds, the next time you challenge it, the highest active dimension gets shut down, but the rewards become stronger. Requirement: (20,16,15), e950, 10400, 11000, 1e45, Stuck? ), Before you reach Infinity (1.80e308 antimatter, or 179.77UCe, or 100% of the bar that fills along the bottom of the game), make sure to get the following achievements below: (of course, you can get these achievements if you missed them after this point, so get them as soon as you can). It's also possible to win without discharging at all if your glyphs are very good.). {\displaystyle t^{8}} Coupled with TS 33 it makes you always keep 2 RGs on Infinity. Later on there's a milestone that reduces Ascension's downside and you'll be gaining OoMs of DM faster. 9) Revisit EC1, with active/all 3 trees/222, 223, 231, 226, 233, 228, 8) Revisit EC6/C10 to jump in EP again, I got to ~1.7k. By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. There is also an EP multiplier which gives more EP. The 200 TT cost may be too much for you right now, but it will not matter as much as other expensive studies later on. (You have so much game speed due to black hole, and the IP/EP multipliers are much more important than Active's better replicanti galaxy effect.) I have seen the later stages so I have come up with the fastest way to prog. This will get all challenge times to 0.02-0.06 seconds or less. EC7x1 should be quite easy to beat. You can also get "No ethical consumption" by going as far as you can in a production run and turn on Big Crunch autobuyer to every 5 seconds, like in the previous paragraph, but to maximize infinitied stat per crunch, you would want to use Active and hold down R since it autobuys you Replicanti Galaxies. The run may take anything from 1 to 300 minutes, probably depending on what upgrades you got. 2) Go to autobuyers, disable bulk buy, set dimensions 1-7 to singles. Perk shop - as you might have guessed is yet another progression layer. Also, farm 100 glyphs for achievement 152. Music glyphs can also be a substitute if you're looking for a specific glyph and don't need it to be at maximum strength, you just need to have it period - you can get them faster than GL runs. 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,212,223,232,213,226,214,211|0 (3912 TT), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,193,211,214,212,223,227,232,234|0 (4212 TT). Automated Galaxies (C11): Trivial; there are no nerfs that affect production, so consider this a normal run. (Otherwise, it is useless to buy any less than 10 dimensions at once, because they will be growing so fast from the dimensions above them that only the 2x multiplier for completing a set of 10 matters.). In dilation - the TT per hour is useless effect (it will be useful later when you have an ugpraded black hole). Alternate grinding EP/min and doing long runs for more TTs. Steam Community :: Antimatter Dimensions No other Glyphs really help you get more galaxies directly, so this can be a very nice effect for pushing EP and RM. Don't bother going this far unless glyph rarity is good enough though. When you get your first Galaxy, at first, things will seem almost as slow as when you had none.
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